甚至找到了网上的解法:
I solved the issue for this. League models have bones outside of the root bone. You must add a bone in blender, then select all the bones and press control P and then select “keep offset.” This puts all the bones under a root folder and the model can then be exported as an fbx. Make sure to bake the animations.
我为此解决了这个问题。联盟模型的骨骼位于根骨骼之外。您必须在搅拌机中添加骨骼,然后选择所有骨骼并按 Control P ,然后选择“保持偏移”。这会将所有骨骼放在根文件夹下,然后可以将模型导出为 fbx 。确保烘焙动画。
但是我不会 blender |