### 代码
```c++
#include<iostream>
#include <cstdint>
#include <unordered_map>
enum struct Status {
kOk = 0,
};
struct Student {
std::string name;
std::size_t age;
};
class Table {
public:
Table() {
this->map_.insert(std::make_pair("w1", Student("li", 23)));
this->map_.insert(std::make_pair("s2", Student("zhao", 18)));
}
Status Get(const std::string& key, Student* value) {
*value = this->map_[key];
return Status::kOk;
}
Student Get(const std::string& key) { return this->map_[key]; }
private:
std::unordered_map<std::string, Student> map_;
};
int main(int argc, char* argv[]) {
Table table;
Student stu1;
const Status& status = table.Get("w1", &stu1);
std::cout << stu1.name << ":" << stu1.age << std::endl;
const Student& stu2 = table.Get("s2");
std::cout << stu2.name << ":" << stu2.age << std::endl;
return 0;
}
```
### 结果
```c++
li:23
zhao:18
```
### 问题
```c++
1. Status Get(const std::string& key, Student* value);
2. Student Get(const std::string& key);
```
在 Java/Python 等语言中,个人更喜欢第 2 种写法;但是 C++ 中,一些项目更倾向于第 1 种写法,为啥呢?这样有什么好处吗? |
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